// REALITY IS A SIMULATION _
TABLE TENNIS SIMULATION ∷ REAL PHYSICS ENGINE ∷ AI OPPONENT ∷ META QUEST & PICO 4
CORE SYSTEMS
Every spin is computed using the full Magnus force equation. Topspin dips the ball, backspin floats it — just like real table tennis. Your strokes affect trajectory in real time.
Air drag is computed via Reynolds number and the modified Stokes drag coefficient. At high speeds, drag switches from laminar to turbulent regime — exactly like a real 40mm ITTF ball.
The AI cortex uses parabolic trajectory prediction with configurable reaction delay and accuracy variance. Three tiers: Novice (400ms), Matrix (220ms), Neo (100ms).
Full WebXR immersive-vr session with local-floor reference space. Controller grip pose maps directly to paddle position. Works on Meta Quest 2/3/Pro and Pico 4 out of the box.
Four HUD panels display real-time physics data: ball velocity, spin RPM, launch angle, kinetic energy, drag force, Reynolds number, AI prediction state, and full session analytics.
Fully installable as a Progressive Web App. Service worker caches all assets for offline play. No app store, no downloads — install directly from the headset browser in one tap.
PHYSICS ENGINE
Every frame, the engine integrates Newtonian mechanics with aerodynamic forces. The ball is a rigid body subject to gravity, viscous drag, and the Magnus force — all computed at 60Hz using forward Euler integration.
VIEW IN GAME →DEVICE SUPPORT
DIFFICULTY TIERS
GET STARTED
No app store. No downloads. Matrix Pong XR is a Progressive Web App —
open in your headset browser and install in seconds.
Navigate to this URL in Meta Quest Browser or Pico Browser on your headset.
Tap "Add to Home Screen" when prompted. The app installs in under 2 seconds.
Launch the app, select difficulty, and tap "Enter XR Mode" to go fully immersive.
Controllers auto-detect. Right grip = paddle. Trigger = serve. Train against the AI.